Rollerplay | Tākaro Pīrori
Time
10 minutes
Skill focus
Ground fielding
Throwing
Complexity
Group size
Small, Large & at Home
Playing in pairs, Smashies try to roll the ball through the gate their partner is defending. Each roll through the gate scores a point. Who can be the best gate keeper and stop the most rolls?
Setup, Equipment & Instructions
- Using cones set up a target ‘gate’ opposite each other.
- Smashies try to roll the ball past their Smashie partner (the gatekeeper) and through the gate.
- The gatekeeper must keep their feet between the cones. It is their task to stop the ball before it goes past them.
- A point is scored if the Smashie rolls the ball and goes past the gatekeeper, and through the gate.
- The ball must be rolled along the ground (one step towards the target is allowed).
- The Smashie then returns the ball as the roller, attempting to score their own point, with the original Smashie becoming the gatekeeper.
- Play to score the most points out of 10 rolls each.
Other details
You may also like these games
Super Stars | Ngā Whetū Rongonui
Skill focus
Ground fielding
Throwing
Complexity
Group size
Small, Large & at Home
Time
10 minutes
Develop the movement of overarm bowling by being a ‘star’.
Super Steal | Tāhae Nui
Skill focus
Ground fielding
Throwing
Complexity
Group size
Small, Large & at Home
Time
10 minutes
Playing in small teams, Smashies steal balls from a middle area to add to their home base. Once all balls are stolen from the middle area, Smashies can then steal from each other – you’ve got to move quickly and be sneaky!
Smash the Endzones | Haukurutia Te Rohe Mutunga
Skill focus
Ground fielding
Throwing
Complexity
Group size
Small, Large & at Home
Time
10 minutes
Two teams play against each other, with each trying to progress up the arena by moving and throwing the ball to get into the opposing team’s End Zone